A circle can be made by dividing it into triangular parts. Each part connects too a center point with two adjacent points on the circumference. As it increases the number of parts, the shape becomes more circular.
Similarly, a sphere is made using triangular faces. In 3D, you start with a basic shape like an icosahedron (20 triangular faces) and then subdivide each face to make even more triangles. This process is called tessellation. More subdivisions create an even smoother sphere.